


Coding Workshop
Rocket Game Development
Through hands-on activities, students will explore fundamental coding concepts while enhancing their creativity and problem-solving skills.
Students design and develop their own functional computer game!
Primary School Students design and code their own space-themed game using Scratch coding website (**).
Students will learn game development using block-based coding. They will apply coding concepts such as movement/coordinate system, conditionals, and variables such as scoring.
Individual creative expression and development of ideas is nurtured and students are extended according to their abilities.
Students will:
Receive expert guidance and encouragement at every step.
Collaborate with a very small group of students.
Create a tangible custom rocket, learn how to photograph and use this image to create a sprite for their game.
Plan and design a game including, story, mission, background, goals and obstacles.
Code the rocket's movement, and introduce obstacles, goals, animations, sound effects and a scoring system.
Develop problem-solving skills through testing, debugging and expanding ideas.
Develop collaboration skills through play-testing and providing/receiving feedback.
Students will have the opportunity to present, share and test each other's creations in a final showcase.
** Students are required to bring their own device (and power cord!) to this workshop:
Students will need a tablet or laptop with Scratch access: please test: https://scratch.mit.edu/ and create a free user account prior to the workshop. Ensure your username and password is recorded for your child on the day of the workshop.
——————————————
Balmain Bright Sparks
The Hannaford Centre, Rozelle
Monday 14 April, 2025
9am - 3pm
Extended time may be added for students requiring extra time before or after the workshop.
Early Bird Special expires 1 April
Rocket Game Development
Through hands-on activities, students will explore fundamental coding concepts while enhancing their creativity and problem-solving skills.
Students design and develop their own functional computer game!
Primary School Students design and code their own space-themed game using Scratch coding website (**).
Students will learn game development using block-based coding. They will apply coding concepts such as movement/coordinate system, conditionals, and variables such as scoring.
Individual creative expression and development of ideas is nurtured and students are extended according to their abilities.
Students will:
Receive expert guidance and encouragement at every step.
Collaborate with a very small group of students.
Create a tangible custom rocket, learn how to photograph and use this image to create a sprite for their game.
Plan and design a game including, story, mission, background, goals and obstacles.
Code the rocket's movement, and introduce obstacles, goals, animations, sound effects and a scoring system.
Develop problem-solving skills through testing, debugging and expanding ideas.
Develop collaboration skills through play-testing and providing/receiving feedback.
Students will have the opportunity to present, share and test each other's creations in a final showcase.
** Students are required to bring their own device (and power cord!) to this workshop:
Students will need a tablet or laptop with Scratch access: please test: https://scratch.mit.edu/ and create a free user account prior to the workshop. Ensure your username and password is recorded for your child on the day of the workshop.
——————————————
Balmain Bright Sparks
The Hannaford Centre, Rozelle
Monday 14 April, 2025
9am - 3pm
Extended time may be added for students requiring extra time before or after the workshop.
Early Bird Special expires 1 April
Rocket Game Development
Through hands-on activities, students will explore fundamental coding concepts while enhancing their creativity and problem-solving skills.
Students design and develop their own functional computer game!
Primary School Students design and code their own space-themed game using Scratch coding website (**).
Students will learn game development using block-based coding. They will apply coding concepts such as movement/coordinate system, conditionals, and variables such as scoring.
Individual creative expression and development of ideas is nurtured and students are extended according to their abilities.
Students will:
Receive expert guidance and encouragement at every step.
Collaborate with a very small group of students.
Create a tangible custom rocket, learn how to photograph and use this image to create a sprite for their game.
Plan and design a game including, story, mission, background, goals and obstacles.
Code the rocket's movement, and introduce obstacles, goals, animations, sound effects and a scoring system.
Develop problem-solving skills through testing, debugging and expanding ideas.
Develop collaboration skills through play-testing and providing/receiving feedback.
Students will have the opportunity to present, share and test each other's creations in a final showcase.
** Students are required to bring their own device (and power cord!) to this workshop:
Students will need a tablet or laptop with Scratch access: please test: https://scratch.mit.edu/ and create a free user account prior to the workshop. Ensure your username and password is recorded for your child on the day of the workshop.
——————————————
Balmain Bright Sparks
The Hannaford Centre, Rozelle
Monday 14 April, 2025
9am - 3pm
Extended time may be added for students requiring extra time before or after the workshop.
Early Bird Special expires 1 April